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AI Insights · Timothy · July 2021

Top 5 Boat Games in Poland: Q2 2021 Performance Overview

Discover the performance trends of the top 5 boat games in Poland for Q2 2021, including insights on downloads, revenue, and active users.

Top 5 Boat Games in Poland: Q2 2021 Performance Overview

In the second quarter of 2021, the top 5 boat games in Poland demonstrated varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at how each of these games fared on a unified platform, based on Sensor Tower data.

Idle Ferry Tycoon from Freeplay LLC saw its weekly downloads decline from approximately 15K at the end of March to around 378 by the end of June. The game experienced a similar downward trend in active users, dropping from about 23K to 526 in the same period. Revenue remained modest, peaking at $55 in early April before falling to negligible amounts by the end of the quarter.

Sea Port: Cargo Ships Harbor, developed by Pixel Federation Games, displayed more consistent performance. Weekly revenue peaked at $2.1K in mid-April and maintained a range between $684 and $1.6K towards the end of June. Downloads started at 3.3K in late March and decreased to 564 by the end of the quarter. Active users showed a steady decline from 6.6K to 3.7K over the same period.

Flippy Race by Ketchapp had relatively low revenue, fluctuating between $7 and $24 throughout the quarter. Downloads experienced a sharp decline from 4.3K in early April to around 375 by the end of June. Active users followed a similar pattern, decreasing from 7.6K to 1.5K.

Battle of Warships: Naval Wars by Dumitru Muset had stable weekly revenue, peaking at $288 in late May. The game’s downloads remained relatively consistent, with a slight decrease from 952 in late March to 514 by the end of June. Active users declined from 2K to approximately 1.3K over the quarter.

Finally, Battle Warship: Naval Empire by Magic Prime Group Limited demonstrated the highest revenue among the top 5, peaking at $4.8K in early April. Downloads fluctuated, with a high of 1.7K in late April and stabilizing around 597 by the end of June. Active users showed a peak of 2.4K in late April, ending the quarter at 1.3K.

These insights provide a snapshot of the performance trends of the top boat games in Poland during Q2 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021